Tsela ya go Tshameka Morabaraba
Master the ancient game of Morabaraba.
Kakaretso ya Motshameko
Morabaraba ke motshameko wa setso wa maano wa Aforika Borwa o tshwana le Nine Men's Morris. Motshameko o tshamekiwa mo lebokoseng le nang le mafelo a 24, mme motshameki mongwe le mongwe o simolola ka dikarolo di le 12.
Maikaelelo
Maikaelelo ke go tshwara dikarolo tsa mmaba ka go bopa 'mill' (dikarolo di le tharo ka mola) le go mo fokotsa go nna le dikarolo di le fa tlase ga 3, kgotsa go mo thibela gore a se ka a tsamaya.
Batshameki
Batshameki ba babedi: Bohibidu (motshameki wa motho) le Botala (AI kgotsa motshameki wa bobedi wa motho). Bohibidu bo simolola pele.
Traditional vs. Koti: Two Regional Variants
Morabaraba is played slightly differently everywhere it's played β across South Africa, Botswana and Lesotho, and again in the wider family of mill games it belongs to, from shax in Somalia to Twelve Men's Morris in Europe. This site's two boards are named for where each rule set comes from; the rules on this page apply to both, with the differences noted as they come up.
Dikgato tsa Motshameko
1. Kgato ya go Bea
Batshameki ba a fapanyetsana go baya dikarolo tsa bone mo mafelong a a se nang letho mo lebokoseng.
- Motshameki mongwe le mongwe o na le dikarolo di le 12
- Motshameki wa bohibidu o simolola pele
- Tobetsa lefelo lepe fela le le se nang letho go baya karolo
- Lekola go bopa mill fa o thibela mmaba
2. Kgato ya go Tsamaya
Fa dikarolo tsotlhe di beilwe, batshameki ba tsamaisa dikarolo tsa bone go ya mafelong a a se nang letho a a gaufi.
- Tobetsa karolo ya gago go e tlhopha
- Tobetsa lefelo le le se nang letho le le gaufi go tsamaya
- Dikarolo di tsamaya fela ka mela ya lebokoso
- Tshwetsopele ya go bopa mill le go tshwara dikarolo
3. Kgato ya go Fofa
Fa motshameki a na le dikarolo di le 3 fela, a ka 'fofa' go ya lefelong lepe fela le le se nang letho mo lebokoseng.
- E diragala fa o na le dikarolo di le 3 fela
- O ka tsamaya go ya lefelong lepe fela le le se nang letho
- Ga o tlhole o thibetswe ke go tsamaya gaufi
- E fana ka monyetla wa go boela mo motshamekong
Mills and Capturing
Forming Mills
A mill is formed when you have three of your pieces in a straight line.
- Can be horizontal or vertical
- Must be on connected intersection points
- Immediately allows you to capture
- Same mill can be used multiple times if broken and reformed
Capturing Pieces
When you form a mill, you must capture one of your opponent's pieces.
- Click on any opponent's piece to capture it
- Cannot capture pieces that are part of a mill
- If all opponent pieces are in mills, you can capture any
- Captured pieces are removed from the board
Winning the Game
Reduce Opponent
Capture pieces until your opponent has only 2 pieces left.
Block Movement
Position your pieces so your opponent cannot make any legal moves.
Strategic Control
Dominate the board through superior positioning and mill formation.
Strategy Tips
Placement Strategy
- Control the center position - it's part of 4 possible mills
- Place pieces to create multiple mill opportunities
- Block opponent's potential mills early
- Keep pieces flexible for future moves
Movement Strategy
- Create "two-way" attacks where you threaten multiple mills
- Break and reform mills to capture multiple pieces
- Force opponent into defensive positions
- Plan several moves ahead

